Demi-Human Class Details
Base Class
Hawkman
Default Equipment
Halt Hammer
Leather Armor
Bandanna
Battle Actions
Front Row: Strike x2
Middle Row: Strike x1
Back Row: Strike x1
Unit Details
- Rank: Unit Member
- Movement Type: Sky
- Carried Items: 2
Class Change Requirements
- Alignment: 0-100
Stat Growth
Stat. | Min. & Max. Stat Growth | |||||||
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
HP | +3 | +5 | ||||||
STR | +3 | +5 | ||||||
VIT | +2 | +4 | ||||||
INT | +2 | +4 | ||||||
MEN | +2 | +4 | ||||||
AGI | +3 | +5 | ||||||
DEX | +2 | +4 |
Neutral Encounter Locations
- Scene 3: Crenel Canyon
- Scene 4: Mylesia
- Scene 6: Volmus Mine
- Scene 8: Dardunnelles
- Scene 10: Crenel Canyon
Notes
- Sheen joins your battalion as a Hawkman with a unique look.
- Hawkman are your rank-and-file flying units, but they cannot lead a unit.
- Hawkman can promote to one of two different classes. The primary deciding factor is their alignment.
Basic Classes
Vultan
Default Equipment
Baldr Club
Hard Leather
Hachigane
Battle Actions
Front Row: Strike x2
Middle Row: Strike x1
Back Row: Wind Shot x2
Unit Details
- Rank: Unit Leader
- Movement Type: Sky
- Carried Items: 2
Class Change Requirements
- Alignment: 40-100
- STR: 103
- AGI: 97
- DEX: 80
Stat Growth
Stat. | Min. & Max. Stat Growth | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |||
HP | +4 | +6 | ||||||||
STR | +4 | +6 | ||||||||
VIT | +3 | +5 | ||||||||
INT | +2 | +4 | ||||||||
MEN | +3 | +5 | ||||||||
AGI | +5 | +7 | ||||||||
DEX | +3 | +5 |
Neutral Encounter Locations
Notes
- Vultans are the lawful alignment class promotion for Hawkman.
Raven
Default Equipment
Baldr Axe
Hard Leather
Armet
Battle Actions
Front Row: Strike x2
Middle Row: Strike x1
Back Row: Thunder Arrow x2
Unit Details
- Rank: Unit Leader
- Movement Type: Sky
- Carried Items: 2
Class Change Requirements
- Alignment: 0-60
- STR: 99
- AGI: 93
- DEX: 77
Stat Growth
Stat. | Min. & Max. Stat Growth | ||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
HP | +4 | +6 | |||||||
STR | +4 | +6 | |||||||
VIT | +3 | +5 | |||||||
INT | +2 | +4 | |||||||
MEN | +3 | +5 | |||||||
AGI | +4 | +6 | |||||||
DEX | +4 | +6 |
Neutral Encounter Locations
Notes
- Ravens are the chaotic alignment class promotion for Hawkman.
Other Classes
Faerie
Default Equipment
Tiny Clothing
This equipment cannot be changed.
Battle Actions
Front Row: Throw a Kiss x1
Middle Row: Throw a Kiss x1
Back Row: Magic Missile x1
Unit Details
- Rank: Unit Member
- Movement Type: Sky
- Carried Items: 1
Class Change Requirements
This class cannot change.
Stat Growth
Stat. | Min. & Max. Stat Growth | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||
HP | +2 | +4 | |||||||||
STR | +1 | +3 | |||||||||
VIT | +2 | +4 | |||||||||
INT | +3 | +5 | |||||||||
MEN | +5 | +7 | |||||||||
AGI | +5 | +7 | |||||||||
DEX | +4 | +6 |
Neutral Encounter Locations
- Scene 4: Mylesia
- Scene 11: Mylesia
- Scene 13: Sable Lowlands
- Scene 15: Mount Ithaca
- Scene 21: Fair Heights
Notes
- Faeries power up friendly units in the front row and middle row and attack enemies in the back row.
Gremlin
Default Equipment
This class does not use equipment.
Battle Actions
Front Row: Throw a Kiss x1
Middle Row: Throw a Kiss x1
Back Row: Abyss x2
Unit Details
- Rank: Unit Member
- Movement Type: Sky
- Carried Items: 1
Class Change Requirements
This class cannot change.
Stat Growth
Stat. | Min. & Max. Stat Growth | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||
HP | +2 | +4 | |||||||||
STR | +1 | +3 | |||||||||
VIT | +2 | +4 | |||||||||
INT | +4 | +6 | |||||||||
MEN | +5 | +7 | |||||||||
AGI | +5 | +7 | |||||||||
DEX | +5 | +7 |
Neutral Encounter Locations
- Scene 4: Mylesia
- Scene 6: Volmus Mine
- Scene 11: Mylesia
- Scene 15: Mount Ithaca
- Scene 21: Fair Heights
Notes
- Gremlins power down enemy units in the front row and middle row.
- Abyss is an attack that can put enemies to sleep from the back row.
Pumpkinhead
Default Equipment
Plain Clothing
Glass Pumpkin
Battle Actions
Front Row: Pumpkin Smash x2
Middle Row: Pumpkin Smash x1
Back Row: Pumpkin Shower x1
Unit Details
- Rank: Unit Member
- Movement Type: Forest
- Carried Items: 2
Class Change Requirements
This class cannot change.
Stat Growth
Stat. | Min. & Max. Stat Growth | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |||
HP | +3 | +5 | ||||||||
STR | +3 | +5 | ||||||||
VIT | +5 | +7 | ||||||||
INT | +1 | +3 | ||||||||
MEN | +2 | +4 | ||||||||
AGI | +3 | +5 | ||||||||
DEX | +1 | +3 |
Neutral Encounter Locations
Notes
- Pumpkin Smash cuts enemy HP in half.
- Pumpkin Shower targets multiple enemies. It cuts enemy HP in half multiple times, but it also damages the Pumpkinhead.
- Pumpkinheads can deal large amounts of damage quickly, but they have low defense and can also die easily.
Last Update: September 19th, 2025