New Guide: Chaos Frame

The month of October vanished rather quickly. I made good progress on the new website layout during the first half of the month, but my spare time has been more limited the last couple of weeks (and not helped by my recent adventure to finally finish Final Fantasy Tactics).

I am hoping to begin making progress again this week. With the limited time I had tonight, I decided to review some old draft guides and tasks lists for a quick win – and I found a good one. I wrote a guide explaining how to calculate Chaos Frame back in 2023, but I never published it for some reason. I suspect I meant to add another section or some extra graphics, but I decided what I have now is worth sharing. Of course, if you do not want to bother calculating Chaos Frame yourself, you can check out the more advanced guide explaining how to make Project64 display your Chaos Frame instead.

As a final note for today, I meant to share a small event a couple weeks ago. Ripping graphics from Ogre Battle 64 is mostly a rather difficult task; it takes me around 30 minutes of work just to combine one frame of one complete character sprite. The item and user interface graphics are much easier to collect, and you have seen them in use on this site since the beginning. I decided to collect the item icons and submit them to The Spriters Resource for everyone to have easy access. They were officially added on October 18, 2025 and you can view them in the Ogre Battle 64 section of The Spriters Resource.

Changelog: