Starting Army Bonus Items and Stats
Your starting army determines the classes available to you from the start, but your choices also affect your stats and the inventory you begin the game with.
Starting Item Inventory
Your starting item inventory is determined by the first three units in your starting army (the fourth unit has no effect on the item inventory). Each unit grants extra equipment for that unit’s role (warrior, magic, healer, or trainer).
In most cases, you are granted an extra set of equipment for whichever class is leading the unit, but there are two exceptions.
- The first unit always grants additional equipment for advanced classes.
- The Valkyrie unit grants a set of Cleric equipment. This is likely because the Valkyrie unit is classified as a “healer” type unit for the starting army.
Bonus Equipment
First Unit
Knight (Warrior)
Armet
Baldr Armor
Baldr Sword
Blessed Sword
Kite Shield
Plate Mail
Sorceress (Magic)
Amulet
Arc Wand
Magician’s Robe
Robe
Scipplay Staff
Spellbook
Cleric (Healer)
Amulet
Baldr Mace
Cleric’s Vestments
Light Mace
Robe of the Wise
Beast Tamer (Trainer)
Hard Leather
Leather Armor
Leather Whip
Rupture Rose
Second Unit
Archer (Warrior)
Great Bow
Leather Armor
Leather Hat
Witch (Magic)
Pointy Hat
Scipplay Staff
Spellbook
Witch’s Dress
Fencer (Healer)
Bastard Sword
Cloth Armor
Jin-gasa
Doll Master (Trainer)
Amulet
Bandanna
Marionette
Robe
Third Unit
Berserker (Warrior)
Francisca
Iron Helm
Leather Armor
Sorceress (Magic)
Amulet
Scipplay Staff
Spellbook
Witch’s Dress
Valkyrie (Healer)
Cleric’s Vestments
Light Mace
Rosary
Dragon Tamer (Trainer)
Bone Helm
Chain Mail
Rapier
Guaranteed Items and Equipment
Amazon Equipment
Bandanna (x3)
Leather Armor (x3)
Short Bow (x3)
Fighter Equipment
Chain Mail (x3)
Iron Helm (x3)
Round Shield (x3)
Short Sword (x3)
Expendable Items
Altar of Resurrection (x2)
Heal Leaf (x10)
Power Fruit (x5)
Portable Items
Ansate Cross
Bonus Stats
The first unit in your starting army determines the additional stat bonuses granted to your entire starting army (excluding Dio’s unit).
Knight (Warrior) | Sorceress (Magic) | Cleric (Healer) | Beast Tamer (Trainer) |
---|---|---|---|
HP: +12 STR: +8 VIT: +6 INT: +2 MEN: +4 AGI: +2 DEX: +4 LUCK: +2 | HP: +2 STR: +2 VIT: +2 INT: +8 MEN: +6 AGI: +4 DEX: +8 LUCK: +5 | HP: +5 STR: +4 VIT: +4 INT: +6 MEN: +8 AGI: +8 DEX: +6 LUCK: +4 | HP: +9 STR: +6 VIT: +8 INT: +4 MEN: +2 AGI: +6 DEX: +2 LUCK: +1 |
The exact stat increases are random. The final numbers may be +/- 1 from the numbers listed in the chart.
Last Update: October 5th, 2025