The Beginner’s Guide to Ogre Battle 64
Ogre Battle 64 is a complex game with many systems and details that are not well explained in game or in the printed manual. Without a bit of guidance, you may feel that you are playing the game incorrectly. This is especially true if you spend any time reading or discussing the game online.
If you are just getting started in your Ogre Battle 64 journey or if you feel like you have missed something important, then you are at the right place. These guides are for you!
This is a new project for the second half of 2026. I am publishing some quick tips to get it started, and I will be adding more until I cover all of the most common questions and mistakes I see from players.
Quick Tips for First Time Players
Play the tutorial!
There is a detailed in-game tutorial available on the main menu. It can be tempting to ignore it, but it covers all of the most vital game features and can quickly answer many questions.
Ignore the buzz words and do not play optimally
If you read online guides or ask for advice, you will quickly encounter information about the most complicated parts of the game: Chaos Frame, alignment, optimal starting stats, and more. Ignore all of this the first time you play (and maybe the second and third). You can experience and enjoy the entire game without focusing on complex systems.
Soldiers are the most important units in your army
You begin the game with many Soldiers in your reserves and some will be automatically included in your unit formations. Do not remove them! Soldiers automatically become Fighters or Amazons after winning several battles, and this the only way to increase the size if your army.
Soldiers are weak, and they become difficult to use or promote effectively after the first half of the game, so make sure you always keep some Soldiers around during the early parts of the game.
Death can be permanent; just reset
I hate it when a game requires a full reset to undo a mistake, but sometimes Ogre Battle 64 can be one of those games. If you find yourself in a difficult situation with lots of units dying, then it’s better to reset the game and start the mission over again (just make sure you save in between every mission).
Units that die during a mission remain dead until you revive them using a rare Altar of Resurrection item or by visiting a Witch’s Hut. Units do not automatically revive at the end of a mission. Furthermore, there is a chance that dead units may become Zombies.
Zombies activate a small separate class tree and can be fun to experiment with, but having several Zombies in your army will make the game much more difficult.
Witch’s Huts are expensive. You can afford to revive a unit occasionally, but spending too much of your money on resurrection will hurt you in the long run…which brings us to the next point.
Money is limited; spend it wisely
Most players will have a limited amount of money to spend. You can grind for items to sell to earn more money infinitely, but it’s extremely time consuming and slow. Even experienced players usually avoid it.
It is best to spend money on new equipment and healing items for units to carry. Spending money on Training can be useful when done sparingly, and make sure you keep some money in reserve for an emergency resurrection at the Witch’s Hut.
Do not spread your army too thin
You begin the Prologue with 6 unit formations, and you recruit a seventh at the beginning of Chapter 1. You can only deploy 10 unit formations during a mission.
There is no good reason to keep more than 10 unit formations, and I recommend only using less. It’s easier to keep fewer characters leveled up and properly equipped. The game is harder if you spread your army too thin.
Last Update: July 21st, 2026